Recent work

2017
Company: HA! / HaarlemAmsterdam
Assignment: Creating an AR demo for a nature preservation foundation highlighting the flora and fauna of a specific area.
Function: Lead Developer

Company: Allon VR/Lux Interior
Assignment: Creating a gamified VR experience with the purpose of training people to be more aware of their own influence over their environment.
Function: Lead Developer 

Company: iThrive BV
Assignment: Creating a meditative VR application and 360° videos for coaching and therapeutic purposes.
Function: Lead Developer & Environment Designer 

2016
Company: Lukkien BV
Assignment: Upgrading, debugging and optimizing an AR application for ThyssenKrupp AG.
Function: Developer

Company: Pixelwater
Assignment: Creating a VR experience for the Erasmus University of Rotterdam.
Function: Lead Developer

Company: SonoVR BV
Assignment: Creating environments for relaxation purposes, capturing panoramic videos and building an app that allows for progress based upon the slowing down of the pulse.
Function: Lead Developer & Environment Designer

2015
Company: Mobytron BV
Assignment: Mobile stock exchange game using real-time data.
Function: Lead Developer

2014
Company: Mobytron BV
Assignment: Mobile stock exchange game using real-time data.
Function: Lead Developer

Company: Spektor Storytelling BV
Assignment: Interactive story for mobile devices using GPS locations to unlock chapters and additional materials. Made for the War Museum in Groesbeek.
Function: Lead Developer

Company: Shoebox Diorama
Assignment: Porting VR diorama Dear Pigeon Man to iPad.
Function: Lead Developer

2013
Company: Flavour BV
Assignment: Developing Colorpickle, an arcade style iOS game using gyroscope controls. Based upon a Flash game by Flavour BV.
Function: Lead Developer

Company: Shoebox Diorama
Assignment: Porting VR diorama Blocked In to iPad.
Function: Lead Developer

Company: Info.nl
Assignment: Creating Interactive 3D environments for energy company Essent.
Function: Lead Developer

Company: We R Interactive
Assignment: Protototyping 3D environments and testing 3D functionality for iOS game I AM PLAYR.
Function: Developer

 

OTHER CLIENTS:

  • Achtung!
  • Magic Bullit
  • Vodafone
  • TBWA
  • Pepsi Cola
  • Welder
  • Tjikky
  • Bavaria

MAIN SKILLS:

  • Unity3D & C#
  • Unreal Engine
  • VR Development
  • AR Development
  • Game Development
  • Mobile Development
  • ArchViz

SECONDARY SKILLS:

  • Maya LT
  • Substance Designer
  • Substance Painter
  • Audition
  • Photoshop
  • Illustrator
  • Premiere
  • After Effects

EDUCATION:

  • Academy of the Arts, Utrecht (HKU)
  • College of Multimedia, msterdam (CMM)

AWARDS & HONORS:

  • Best Free to Play at IndiePrize 2014 for Colorpickle
  • Nominated Best Mobile Game at IndiePrize 2014 for Colorpickle

LANGUAGES:

  • Dutch
  • English
  • German
  • Spanish

Download pdf: Mark Allon – CV

Virtual Reality Development